|  GBA 
              EZ-Flash User Manual
Hardware Feature EZ-Writer 1. 61 x 62 x 21mm2. Standard USB interface, no external power needed, low power consuming, 
              flexible and steady.
 3. Cartriage protection design, Any cartriage won't be physically 
              damaged by pull or plug at any time.
 4. Backup for official and all compatible cartriage supported, and 
              backup for all saver except EEPROM on non EZ-Cart supported.
 5. All functions and features is supported by software, flexible 
              to upgrade, our steady and in time software upgrade service will 
              always keep your hardware up to time, many additional is being planned 
              and being designed.
 
 EZ-Cart 1. All 128M and 256M EZ-Cart are standard GBA cartriage 
              size. 2. Now the specs of the capacity of EZ-Cart are 128Mbit and 256Mbit, 
              all have 2Mbit saver.
 3. All three saver modes are supported, import and export for all 
              saver mode and size supported. All saver support is by software, 
              so you only need to update your software to accommodate future new 
              saver mode, protect your investment most, free from hardware upgrade 
              cost and trouble.
 4. Rechargable saver battery in cart, no need to change battery, 
              the battery life is even longer than the flash chips.
 5. Perfect compatibility, no saver/speed/crash patch needed, all 
              third-party GBA applications and emulators supported.
 6. Powerful power saving, the battery run-down life of GBA with 
              EZ-Cart is close to official cart on most games.
 
 
 Hardware Operation Manual 1. EZ-Writer works with standard USB A-B cable. ATTENTION, 
              we don't guarantee that EZ-Writer will work properly when it's connected 
              to PC via a USB hub.2. EZ-Writer will do some initialization work when it's connected 
              to PC, the LED on EZ-Writer will turn to red from orange, then when 
              it finish the initialization and ready, the LED turn to green. If 
              the device driver is not installed properly, the LED won't light.
 3. Meaning of the LED of EZ-Writer:
 Orange: EZ-Writer is in standby mode or the device is stopped by 
              OS, it's safe to pull off or plug on the cart.
 Red: initializing/reading/writing, don't pull off the cart at this 
              time, or the data on the cart or the file inyour PC may be damaged.
 Green: idle and ready for work, it's safe to pull off or plug on 
              the cart.
 4. We won't be responsible for any damage of cartriage or EZ-Writer 
              caused by operations of any cartriages other than EZ-Cart or official 
              cartriages on EZ-Writer, and, we also won't be responsible for any 
              damage of EZ-Cart or other devices caused by operations of EZ-Cart 
              on any devices other than EZ-Writer or GBA. You should be aware 
              of the risk when you do so.
 
 
 
 Software Installation The software installation including driver installation 
              and application installation, both are easy. 1. Driver installation. Download the driver pack suitable 
              for your OS, unzip the files in the driver pack to any directory 
              you want. Plug on the EZ-Writer, your PC will mention you that new 
              USB device found. When it notice you to install the driver, browse 
              to the directory where you unzipped the driver files and offer PC 
              the ezwriter.inf file. Then your PC will handle rest works and finally 
              the LED on your EZ-Writer will light and turn to green from red 
              to inform you that it's ready to work. Till now, you may delete 
              the unzipped driver files. If your PC don't mention you new USB device found when 
              you plugged you EZ-Writer on for the first time, it may be your 
              PC's failure or the On board USB option is disabled in the BIOS 
              settings of your PC, please install the driver after your PC's USB 
              host works properly. It's no use to install the driver when your 
              PC has not found the EZ-Writer device. 2?Application installation. Download the newest version 
              of EZ-Client, it can work on Windows98/2K/XP. unzip the files into 
              any directory you like, then it can work now, no installation proccess, 
              and the Client won't do any Windows registry operation. 
 Software Manual GeneralEZ-Client is EZ-Flash's dedicated Windows application, it needs 
              to work with EZ-Flash's Windows driver, it won't do any work without 
              the driver properly installed.
 EZ-Client can auto detect EZ-Writer and Cart, it can tell you if 
              the Writer is pluged properly and if work normally, if there is 
              any cartriage in Writer and what cartriage is mount. All these information 
              will be shown on the bottom of the EZ-Client window. And the game(s) 
              in the cart will be shown in the main grid. If EZ-Cart plugged, 
              Client will allow you to do all work, but if other cartriage plugged, 
              only backup function is allowed.
 When you run EZ-Client for the first time, a dialog will appear 
              to let you designate a directory as default ROM directory. This 
              directory is important, the whole cart update or backup operations 
              can't function properly if you designated the dirctory wrong. We 
              suggest you put all your ROMs into this directory and keep the directory 
              clear, not changed frequently. If you want to change the directory, 
              you should delete the Client.ini file and restart the program to 
              designate a new directory, or you can edit the Client.ini file directly.
 
 Main GridThis is the main part of EZ-Client window, it shows you the content 
              of your cart and games you edited. Column definitions below:
 1. Sync column. It shows if this row has been updated 
              to cart. It will show you an asterisk if this row has not been written 
              to cart yet. After you update the grid to cart, the asterisk will 
              disappear, denoting this row has been synchronized with cart. 2. File name column. It content the ROM file name of 
              current game, it usually inform you what file you added before update, 
              after you refresh the content of the grid, it will disappear cause 
              the programs on the cart have had no connections with ROM files 
              any longer. 3. Game name column. Game name is shown here. This is 
              an important column, because it is also used as game name displayed 
              in the loader on GBA and default file name when you backup this 
              game to your PC. When you add a ROM file, this column shows the 
              original name of the game, it should be 12 characters most. If you 
              are not satisfied with this name, you can modify it by double-click 
              this grid cell, 31 characters most. Notice you can only modify the 
              name of the game that has not been written, you can't do any modify 
              to game that has been written to cart. When you rename the game, 
              make sure that the game name is accordant to the Whindows file naming 
              principle, or it can't be backupped properly when you use backup 
              whole cart function. Another thing you should to know is though 
              you can use Chinese or other lanuage in game name, and it can be 
              displayed properly in EZ-Client, but it won't be displayed in EZ-Loader, 
              only English is supported by the loader till now. 4. ROM size. This column show you the space the game 
              occupied after trim and intro remove(if you selected it). the unit 
              is KByte(1024bytes). This column is read-only. 5. Saver size. This column show you the saver size of 
              the game. Usually EEPROM saver take 16Kbyte, SRAM saver take 32Kbyte 
              and FLASH saver take 64Kbyte. I was told some SRAM saver games take 
              64Kbyte too, but I don't know this clearly, now 32Kbyte work for 
              all games I know. This column can be modified too. When a game surely 
              have a saver but displayed as 0K when you add it, means it has used 
              a non-standard saver that can't be recognized by EZ-Client. This 
              situation is often met with third-party GBA applications, but some 
              official game use non-standard saver too, like the game 'Fire Emblem 
              Sealed Sword' and 'Castlevania - White Night Concerto'. In this 
              situation you may double-click the saver size cell to choose a new 
              saver size, usually 32K is enough, but some third-party applications 
              as PocketNES assigns a fixed saver space to every game in it, so 
              the saver size of it must be calculated according to how many games 
              it contains. same as game name, this column can only be modified 
              before update to cart. ATTENTION, it's dangerous that a game with 
              saver has not be assigned saver space or assigned saver space is 
              not enough, it may overlap other games' saver when you save this 
              game cause no saver space has been assigned to it. Menu items1. Add. Add ROMs to the grid. Multi selection is allowed when choose 
              file from the file open dialog box. If EZ-Client detected the ROM 
              added is not a valid GBA program or no enough space to contain the 
              ROM, it will be ignored. Notice the auto intro remove function takes 
              effect when you add the ROM, that means it won't affect the added 
              games to changed this setting. You can only modify the game name 
              and the saver size after add. Another limitation is game always 
              added at the tail of the game list, you can't insert game from middle 
              of the list. If you refresh the list before update, all not updated 
              edit will be discarded.
 2. Remove. This function delete a game in the list once. 
              It can only delete game from the tail of the list, too. Indeed, 
              add and remove functions just do edit work of the grid, they don't 
              perform any read or write operation of cart. So if you have removed 
              a game by accident, don't worry, it is still there before you write 
              a new game at the same position, when you click the 'Refresh', you 
              can find the game appear again. 3. Update... Only this item perform write operation, 
              sub item definitions below:  
              1. Update All ROMs. Update the whole cart to be synchronized 
                with the content of the grid. if the file to be updated is .ezf 
                file, the saver in the ezf file will be written to cart also. 
                When updating, the status bar below will show you the progress. 
                If updating from the first row of the grid, the Client will rewrite 
                the loader first, it's the BL.bin file in the same directory of 
                Client.exe, if this file is missing, updating operation can't 
                perform properly. 2. Update Only All Savers. When u perform this operation, 
                to every game in the grid, the Client will search for the .ezf 
                and .sav file that has the same name as the game name in the default 
                ROM directory, and write the saver in .ezf or .sav file to corresponding 
                game saver space. If the corresponding .ezf or .sav file not found, 
                then the game will be ignored. Notice the Client don't know which 
                saver is newer between the ezf/sav file and the saver on cart, 
                so be careful of being overlapped by older saver in your backup 
                file. 3. Update Only Current Saver. This item let you update 
                the saver of current highlighted game in grid from a .ezf or .sav 
                file. First a file open dialog box will pop up to let you choose 
                the file, it update the saver from the file you choose after you 
                commit. 4. Auto Remove Intro. This item have nothing to do 
                with updating cart, it's only a option that take effect when you 
                add a ROM. Many ROMs have been added useless dumpper intro, it's 
                boring and will enlarge the ROM size, so you can let the Client 
                to remove them when you add ROMs by checking this option. But 
                many third-party applications like PocketNES and some cheat code 
                added games can't run properly with this setting, so you should 
                not check this option if your game can't work with this. Notice 
                this is not a global option, it only takes effect when you add 
                games, that means you can add a game without intro remove first, 
                then you can check this option and add other games, the first 
                game will not be affect by the sequent setting change. 4. Backup... Backup the contents in your cart to your 
              PC, sub item definitions below:  
              1. Backup All ROMs. This operation will backup all 
                the games on your cart. For every game, it will backup as a ezf 
                file with same name of the game name into the default ROM directory. 
                If game name don't obey Windows file Naming principle, it can't 
                be backupped by this operation. the ezf file is EZ-Flash's backup 
                file format, it contains a complete ROM image and it's saver in 
                one file(if it has). It is more convenience to use than .gba or 
                .bin file, and to most games, the ezf file size is smaller than 
                .gba file. To non EZ-Cart, this operation will backup it as a 
                8Mbyte .gba ROM file with the same name as the game name in default 
                ROM directory, Capacity selection will be added at later version. 
                This operation is the only operation you can perform to non EZ-Cart 
                at current version. 2. Backup Current ROM. The highlighted game in the 
                grid will be backupped as ezf format file. In this operation, 
                you can choose file name and path for the backup file, but no 
                matter what file extension you use, it will always be backupped 
                as ezf format indeed. 3. Backup Only All Savers. Every on cart game's saver 
                will be backupped to the default ROM directory. To games that 
                have backupped ezf file in the directory, Client will update the 
                saver part of the ezf file; To games that have no corresponding 
                backupped file, the saver will be backupped as .sav file, same 
                name of the game name. 4. Backup Only Current Saver. This operation will 
                backup the highlighted game's saver to a file. It will let you 
                choose a file for backup. If you choose a ezf file, Client will 
                update the saver part of the file, if the chosen ezf file doesn't 
                exist, Client will abort the operation, if the chosen ezf file 
                is not current game's backup, Client will backup the saver wrong 
                that cause the file damaged; If other file chosen, Client will 
                directly write the saver from the beginning of the file. 5. Refresh. It will refresh the grid to be synchronized 
              with the content of the cart, all edit that have not been updated 
              will be discard. This operation will be automatically performed 
              when you pull off or plug on cart. 6. About. This program is dedicated for EZ-Flash, you 
              can download, copy and distribute it freely, but the right to do 
              any modification or commercial action on this program is reserved 
              by author, including the loader BL.bin and the device driver. Thanks 
              for all.   |